{"product_id":"hard-surface-in-blender","title":"Hard Surface in Blender","description":"\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003eStep-by-step \u003c\/span\u003e\u003cstrong\u003eprogram\u003cspan\u003e \u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003eon creating a hard surface creature in Blender\u003c\/span\u003e\u003c\/p\u003e\n\u003cp data-end=\"283\" data-start=\"235\"\u003e\u003cstrong data-end=\"283\" data-start=\"235\"\u003eFrom Blockout to Production-Ready AAA Assets\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-end=\"440\" data-start=\"285\"\u003eThis 10-module course is designed to take you from the fundamentals of hard surface modeling to delivering production-ready assets for modern game pipelines.\u003c\/p\u003e\n\u003cp data-end=\"579\" data-start=\"442\"\u003eWhether you want to work in games, cinematics, or high-end visualization, this course focuses on real industry workflows.\u003c\/p\u003e\n\u003cp data-end=\"722\" data-start=\"581\"\u003eYou’ll learn how to think like a hard surface artist, build clean geometry, and prepare assets for Unreal Engine 5 and modern AAA games production.\u003c\/p\u003e\n\u003ch2 data-start=\"2081\" data-end=\"2106\"\u003eWho This Course Is For\u003c\/h2\u003e\n\u003cul data-start=\"2108\" data-end=\"2288\"\u003e\n\u003cli data-start=\"2108\" data-end=\"2156\"\u003e\n\u003cp data-start=\"2110\" data-end=\"2156\"\u003eIntermediate Blender users ready to level up\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"2157\" data-end=\"2206\"\u003e\n\u003cp data-start=\"2159\" data-end=\"2206\"\u003eArtists wanting to break into game production\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"2207\" data-end=\"2288\"\u003e\n\u003cp data-start=\"2209\" data-end=\"2288\"\u003eCreators who want to understand \u003cem data-start=\"2241\" data-end=\"2246\"\u003ewhy\u003c\/em\u003e things work, not just follow tutorials\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003chr data-start=\"2290\" data-end=\"2293\"\u003e\n\u003ch2 data-start=\"2295\" data-end=\"2323\"\u003eWhat Makes This Different\u003c\/h2\u003e\n\u003cp data-start=\"2325\" data-end=\"2379\"\u003eThis isn’t just modeling.\u003cbr data-start=\"2350\" data-end=\"2353\"\u003eThis is pipeline thinking.\u003c\/p\u003e\n\u003cp data-start=\"2381\" data-end=\"2412\"\u003eYou’ll learn how professionals:\u003c\/p\u003e\n\u003cul data-start=\"2413\" data-end=\"2540\"\u003e\n\u003cli data-start=\"2413\" data-end=\"2443\"\u003e\n\u003cp data-start=\"2415\" data-end=\"2443\"\u003eStructure complex geometry\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"2444\" data-end=\"2471\"\u003e\n\u003cp data-start=\"2446\" data-end=\"2471\"\u003eMaintain clean topology\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"2472\" data-end=\"2504\"\u003e\n\u003cp data-start=\"2474\" data-end=\"2504\"\u003eAvoid common baking mistakes\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-start=\"2505\" data-end=\"2540\"\u003e\n\u003cp data-start=\"2507\" data-end=\"2540\"\u003ePrepare assets for game engines\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-start=\"2542\" data-end=\"2668\"\u003eBy the end of this course, you won’t just have a finished model, you’ll understand the complete workflow from idea to engine.\u003c\/p\u003e","brand":"ArtHeroes X MrNunez Hub","offers":[{"title":"Default Title","offer_id":52379707539784,"sku":null,"price":99.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0946\/7776\/2376\/files\/Hardsurfacemockupbox.png?v=1769495582","url":"https:\/\/artheroes.mrnunez.com\/products\/hard-surface-in-blender","provider":"ArtHeroes X MrNunez Hub","version":"1.0","type":"link"}