Cinematic characters in Unreal Engine

From MetaHuman to film-grade cinematic shot. Taught by the artist behind Cyberpunk and Game of Thrones.

Learn
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15+ years of experience working in aaa games & vfx

I'll teach you how to create cinematic-quality 3D characters in Unreal Engine with a professional pipeline!

Master character creation, lighting, rendering, and real-time workflows with Marlon R. Nunez.

Students
1000+
Lessons
40+
Hours of Content
6+
Languages
en/es/pt
Captions
on
Software
UE, Maya, Photoshop
A fully developed cinematic character

A fully developed cinematic character

You’ll not only learn how to create beautiful characters — you’ll learn how to bring them to life.

  • Real-time hair and skin shaders
  • Motion capture-driven animation
  • A final rendered shot ready for your portfolio

Learn Unreal Engine from a real expert. If you are beginer or a Pro we have you covered.

ArtHeroes Students

Some of the great work created by ArtHeros Alumni

Portfolio 1
Portfolio 2
Portfolio 3

Hey, my name is Marlon.

3D Professional Artist / Founder @ArtHeroes

I've spent 15+ years obsessing over one thing: making digital humans that fool the eye.

That obsession took me to the world's top studios: Ubisoft, Blur Studio, Electronic Arts, Netflix, Goodbye Kansas. Along the way I worked on franchises you know: Love Death + Robots, Cyberpunk, Assassin's Creed, Game of Thrones, Call of Duty, Need for Speed, and more.

That work taught me what production-ready really means. Not just technically clean, but believable at the highest level. Characters that live.

So I built ArtHeroes, a place where artists learn to create the kind of work that actually gets noticed. Real workflows. Honest feedback. A community that pushes you forward.

If you're serious about 3D character creation, you're in the right place.

Cinematic Character in Unreal Modules

Module 0

Module 0

Learn professional character preparation workflows for clean 3D assets, optimized topology, and Unreal Engine 5 integration.

Module 1

Module 1

Create and customize MetaHumans using advanced character workflows for cinematic-quality digital humans.

Module 2

Module 2

Master realistic hair grooming in Maya XGen for high-end characters used in games and cinematics.

Module 3

Module 3

Learn advanced look development, shaders, lighting, and rendering techniques in Unreal Engine 5.

Module 4

Module 4

Improve character deformation with MetaHuman Control Rig, skin weights, and facial rigging workflows.

Module 5

Module 5

Build cinematic sequences in Unreal Engine 5 using professional lighting, animation, and storytelling techniques.

Everything you need to know about creating Custom Metahumans inside Unreal Engine to advance animation workflows.

Student success stories

Hear from ArtHeroes students
Get from Marlon & Discord Community

Choose your PATH!

Select the perfect plan for your Unreal Path!

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Cinematic Characters in Unreal Engine

$279
14-day money-back guarantee
  • Lifetime Access + All Future Updates
  • Access to Private Discord
  • Downloadable Project Files
  • Private Art Heroes Discord Community
  • Certificate of Completion
  • Vface Discount + Future discounts
Start the course

Frequently asked questions

Find answers to common questions below
  • We stand by our work with a 14-day money-back guarantee. If you start the course and decide it's not the right fit, email us within 14 days of purchase and we'll refund you in full. To keep things fair, refunds are only available if you've completed less than 25% of the course content. That gives you plenty of time to give it a real try, while protecting us against abuse.

  • The Intro course is designed for complete beginners, while advanced courses guide you through professional workflows step by step.

  • You’ll learn how to integrate, customize, and optimize MetaHumans, as well as how to convert your own characters into fully functional digital humans.

  • Yes — especially in the MetaHuman pipeline course, where you’ll learn how to bring your custom characters into Unreal and prepare them for cinematic use.

  • Yes, the course covers motion capture, facial animation, and Sequencer workflows to help you create realistic performances.

  • Yes — depending on your plan, you’ll get access to project files, shaders, and cinematic scenes to follow along and learn faster.

  • You may use tools like Autodesk Maya for grooming and Zbrush / Substance Painter for asset preparation, but Unreal Engine is the core platform.

  • Yes — all courses include lifetime access, so you can learn at your own pace and revisit content anytime.

  • Yes — all course videos include captions in English, Spanish (ES), and Portuguese (PT) to support a global student community and improve accessibility