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A fully developed cinematic character

A fully developed cinematic character

You’ll not only learn how to create beautiful characters — you’ll learn how to bring them to life.

  • Real-time hair and skin shaders
  • Motion capture-driven animation
  • A final rendered shot ready for your portfolio
Marlon R. Nunez

Marlon R. Nunez

@ArtHeroes Founder / Creative Director @digito

MEET THE MIND BEHIND IT

With over 16 years of experience in the industry, our instructor brings real-world expertise and passion to every lesson. Get ready to learn from the best and take your skills to the next level.

Marlon specialize in creating hyper-realistic CG digital humans, avatars, and characters for VFX and games. He has worked with leading studios such as Ubisoft, Blur Studio, Electronic Arts, Ubisoft, Netflix or Goodbye Kansas, experiences that have shaped my ability to deliver production-ready, high-realism assets at the highest industry standards.

The future of character creation is no longer offline rendering, it’s happening now inside Unreal Engine.

From games to film, studios are rapidly shifting to real-time pipelines powered by Unreal. Tools like MetaHuman Creator are redefining how digital humans are built, animated, and brought to life: faster, more efficiently, and at a cinematic level.

Marlon R. Nunez

Student success stories

Hear from ArtHeroes students

Downloads

Zbrush Hair IMM Brush 2.0

Zbrush Hair IMM Brush 2.0

Skin / Eye Zbrush Material Bundle v2

Skin / Eye Zbrush Material Bundle v2

Zbrush - Lizard scales PACK

Zbrush - Lizard scales PACK

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