I'll teach you how to create cinematic-quality 3D characters in Unreal Engine with a professional pipeline!
Master character creation, lighting, rendering, and real-time workflows with Marlon R. Nunez.
From MetaHuman to film-grade cinematic shot. Taught by the artist behind Cyberpunk and Game of Thrones.
15+ years of experience working in aaa games & vfx
I'll teach you how to create cinematic-quality 3D characters in Unreal Engine with a professional pipeline!
Master character creation, lighting, rendering, and real-time workflows with Marlon R. Nunez.
You’ll not only learn how to create beautiful characters — you’ll learn how to bring them to life.
Create digital humans that are truly yours
n this module, you’ll dive into the core of character setup inside Unreal Engine, learning how skeletal meshes, skin weights, and Control Rig work together to create stable, believable animation. Instead of guessing, you’ll build a solid technical foundation that allows you to rig, adjust, and animate characters with confidence in real production scenarios.
Bring your characters to life and turn them into compelling cinematic shots. In this module, you’ll learn how to animate, direct, and render scenes inside Unreal Engine using the powerful Sequencer tool.
Learn Unreal Engine from a real expert. If you are beginer or a Pro we have you covered.
Some of the great work created by ArtHeros Alumni
3D Professional Artist / Founder @ArtHeroes
I've spent 15+ years obsessing over one thing: making digital humans that fool the eye.
That obsession took me to the world's top studios: Ubisoft, Blur Studio, Electronic Arts, Netflix, Goodbye Kansas. Along the way I worked on franchises you know: Love Death + Robots, Cyberpunk, Assassin's Creed, Game of Thrones, Call of Duty, Need for Speed, and more.
That work taught me what production-ready really means. Not just technically clean, but believable at the highest level. Characters that live.
So I built ArtHeroes, a place where artists learn to create the kind of work that actually gets noticed. Real workflows. Honest feedback. A community that pushes you forward.
If you're serious about 3D character creation, you're in the right place.
Learn professional character preparation workflows for clean 3D assets, optimized topology, and Unreal Engine 5 integration.
Create and customize MetaHumans using advanced character workflows for cinematic-quality digital humans.
Master realistic hair grooming in Maya XGen for high-end characters used in games and cinematics.
Learn advanced look development, shaders, lighting, and rendering techniques in Unreal Engine 5.
Improve character deformation with MetaHuman Control Rig, skin weights, and facial rigging workflows.
Build cinematic sequences in Unreal Engine 5 using professional lighting, animation, and storytelling techniques.
Everything you need to know about creating Custom Metahumans inside Unreal Engine to advance animation workflows.
"Built the character that got me my first AAA interview."
"Went from amateur to portfolio-grade in 6 weeks."
"Picking up a course that is specialize and with a great community makes the difference"
"Taking a character from concept art to finished product"
"I took the Stylized Character Program to find a VFX job"
"How to give your 2D concept a 3D personality"
When you enroll, you’ll gain access to an exclusive 20% student discount on the VFACE pack from TexturingXYZ.
This beginner-friendly Introduction to Unreal Engine 5 course is designed for artists and creators who are completely new to Unreal Engine. Learn the fundamentals of UE5, including the interface, tools, workflows, lighting, and real-time project creation, and build a strong foundation to start creating your own games, cinematics, and 3D environments.
Select the perfect plan for your Unreal Path!
Since is a digital product, we do not offer refunds.
The Intro course is designed for complete beginners, while advanced courses guide you through professional workflows step by step.
You’ll learn how to integrate, customize, and optimize MetaHumans, as well as how to convert your own characters into fully functional digital humans.
Yes — especially in the MetaHuman pipeline course, where you’ll learn how to bring your custom characters into Unreal and prepare them for cinematic use.
Yes, the course covers motion capture, facial animation, and Sequencer workflows to help you create realistic performances.
Yes — depending on your plan, you’ll get access to project files, shaders, and cinematic scenes to follow along and learn faster.
You may use tools like Autodesk Maya for grooming and Zbrush / Substance Painter for asset preparation, but Unreal Engine is the core platform.
Yes — all courses include lifetime access, so you can learn at your own pace and revisit content anytime.
Yes — all course videos include captions in English, Spanish (ES), and Portuguese (PT) to support a global student community and improve accessibility